Day Five - Finish Logic or Burst!


The most important thing for today was to finish the logic layer of the game. This is, which dungeon can be entered in which order and what has to be done there. Although there are no enemies or battle system yet, this makes the game finishable in some way. At least I hope so, because another dungeon poped up out of nowhere, which is tomorrows job.

Beside that, I managed to rework the game database a bit to make the inventory easier and the game is now able to handle elevations. Pretty good progress after all and it feels good to enter a phase, where most things are labor than development.

Get Litany from Beyond (DCJAM24)

Leave a comment

Log in with itch.io to leave a comment.